Hello All, I've made a bowl by boolean subtracting a sphere from a cube. When I apply a texture to it, the result is not satisfying: it seems the texture is applied individually to each polygon of the bowl. Any workaround to this? Best
Not at this time, I'm sorry. The only workaround is to create the object in some other 3D modelling software (such as the free SketchUp) texture it there, and then import the object. It will import complete with the texture, as applied.